Public Member Functions | |
VisStructure () | |
Package Functions | |
void | renderSelf () |
-a fence grid plane as "floor" -far rectangle plane as horizon -x,y,z axes
the origin of this structure is placed at y=-20 to simulate human eye height. thus items at z=0 are on floor level, items in root space at z=0 are at eye level.
also contains the log (
Definition at line 25 of file VisStructure.java.
org.hfbk.vis.visnode.VisStructure.VisStructure | ( | ) |
build the structure. user-affine objects should be placed herein eg. buildings.
Definition at line 33 of file VisStructure.java.
References org.hfbk.vis.visnode.VisNode.add(), and org.hfbk.vis.visnode.VisNode.radius.
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void org.hfbk.vis.visnode.VisStructure.renderSelf | ( | ) | [package, virtual] |
render the axes and floor grid.
Implements org.hfbk.vis.visnode.VisNode.
Definition at line 48 of file VisStructure.java.
References org.hfbk.vis.visnode.VisRoot.epicenter, org.hfbk.vis.visnode.VisNode.getRoot(), org.hfbk.vis.visnode.VisNode.position, and org.hfbk.vis.visnode.VisNode.radius.
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