org.hfbk.vis.visnode.VisInteractive Class Reference

Inheritance diagram for org.hfbk.vis.visnode.VisInteractive:

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List of all members.

Public Member Functions

 VisInteractive (Node node, Vector3f pos)
 VisInteractive (Node dummy, Vector3f pos, Vector3f size)

Package Functions

void handleEvent (VisMouseEvent evt)
Override void transform ()
Override void renderSelf ()

Package Attributes

Vector3f target
float energy
VisBalistic balistic

Detailed Description

Zielschiessen: Eine Bodenebene, in der ein Zielort angeklickt werden kann. Wenn möglich wird dann eine Wurfparabel dorthin erstellt.

Author:
paul

Definition at line 18 of file VisInteractive.java.


Constructor & Destructor Documentation

org.hfbk.vis.visnode.VisInteractive.VisInteractive ( Node  node,
Vector3f  pos 
)

Definition at line 24 of file VisInteractive.java.

References org.hfbk.vis.visnode.VisNodeMousable.h, org.hfbk.vis.visnode.VisNode.node, org.hfbk.vis.visnode.VisNode.radius, and org.hfbk.vis.visnode.VisNodeMousable.w.

org.hfbk.vis.visnode.VisInteractive.VisInteractive ( Node  dummy,
Vector3f  pos,
Vector3f  size 
)

Definition at line 29 of file VisInteractive.java.

References org.hfbk.vis.visnode.VisNodeMousable.h, org.hfbk.vis.visnode.VisNode.radius, and org.hfbk.vis.visnode.VisNodeMousable.w.


Member Function Documentation

void org.hfbk.vis.visnode.VisInteractive.handleEvent ( VisMouseEvent  evt  )  [package]

Definition at line 36 of file VisInteractive.java.

References org.hfbk.vis.visnode.VisInteractive.target.

Override void org.hfbk.vis.visnode.VisInteractive.transform (  )  [package]

actually applies this nodes transform. should be overridden for abitrary transform changes, eg. animation, billboarding etc.

Reimplemented from org.hfbk.vis.visnode.VisNode.

Definition at line 52 of file VisInteractive.java.

Override void org.hfbk.vis.visnode.VisInteractive.renderSelf (  )  [package, virtual]

implement this to actually render this node itself. also used to update a node's state.

things not seen also do not update. this is sometimes akward, sometimes useful, eg. a movie not seen does not advance

Implements org.hfbk.vis.visnode.VisNode.

Definition at line 57 of file VisInteractive.java.

References org.hfbk.vis.visnode.VisNodeMousable.h, org.hfbk.vis.visnode.VisInteractive.target, and org.hfbk.vis.visnode.VisNodeMousable.w.


Member Data Documentation

Vector3f org.hfbk.vis.visnode.VisInteractive.target [package]

Definition at line 20 of file VisInteractive.java.

Referenced by org.hfbk.vis.visnode.VisInteractive.handleEvent(), and org.hfbk.vis.visnode.VisInteractive.renderSelf().

float org.hfbk.vis.visnode.VisInteractive.energy [package]

Definition at line 21 of file VisInteractive.java.

VisBalistic org.hfbk.vis.visnode.VisInteractive.balistic [package]

Definition at line 22 of file VisInteractive.java.


The documentation for this class was generated from the following file:
Generated on Tue Apr 7 17:59:22 2009 for visclient by  doxygen 1.5.1