Public Member Functions | |
VisKey (String key, int keycode, Vector3f position) | |
Package Functions | |
void | handleEvent (VisMouseEvent evt) |
void | renderSelf () |
Package Attributes | |
GLTextPanel | tp |
int | keycode |
Definition at line 67 of file VisKeyboard.java.
org.hfbk.vis.visnode.VisKeyboard.VisKey.VisKey | ( | String | key, | |
int | keycode, | |||
Vector3f | position | |||
) |
Definition at line 71 of file VisKeyboard.java.
References org.hfbk.vis.visnode.VisNodeMousable.h, org.hfbk.vis.visnode.VisKeyboard.VisKey.tp, org.dronus.gl.GLTextPanel.w, and org.hfbk.vis.visnode.VisNodeMousable.w.
void org.hfbk.vis.visnode.VisKeyboard.VisKey.handleEvent | ( | VisMouseEvent | evt | ) | [package] |
Definition at line 78 of file VisKeyboard.java.
References org.hfbk.vis.visnode.VisKeyboard.VisKey.keycode.
void org.hfbk.vis.visnode.VisKeyboard.VisKey.renderSelf | ( | ) | [package, virtual] |
implement this to actually render this node itself. also used to update a node's state.
things not seen also do not update. this is sometimes akward, sometimes useful, eg. a movie not seen does not advance
Implements org.hfbk.vis.visnode.VisNode.
Definition at line 84 of file VisKeyboard.java.
References org.dronus.gl.GLTextPanel.h, org.hfbk.vis.visnode.VisNodeMousable.h, org.dronus.gl.GLTextPanel.render(), org.hfbk.vis.visnode.VisKeyboard.VisKey.tp, org.dronus.gl.GLTextPanel.w, and org.hfbk.vis.visnode.VisNodeMousable.w.
Here is the call graph for this function:
Definition at line 69 of file VisKeyboard.java.
Referenced by org.hfbk.vis.visnode.VisKeyboard.VisKey.renderSelf(), and org.hfbk.vis.visnode.VisKeyboard.VisKey.VisKey().
int org.hfbk.vis.visnode.VisKeyboard.VisKey.keycode [package] |
Definition at line 70 of file VisKeyboard.java.
Referenced by org.hfbk.vis.visnode.VisKeyboard.VisKey.handleEvent().