VisClient/org/hfbk/vis/visnode/VisHeightfield.java

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00001 package org.hfbk.vis.visnode;
00002 import org.dronus.graph.Node;
00003 import org.lwjgl.opengl.GL11;
00004 import org.lwjgl.util.vector.Vector3f;
00005 
00006 public abstract class VisHeightfield extends VisNode {
00007 
00008         float t;
00009         
00010     public  VisHeightfield(Node node, Vector3f position) {
00011                 super(node, position);
00012         }
00013 
00014     abstract float[][] heightMap(float t);
00015     
00016         void renderSelf() {
00017         
00018                 t+= getRoot().client.dt;
00019 
00020                 float[][] z=heightMap(t);
00021                 
00022                 int mx=z.length, my=z[0].length;
00023                 
00024                 GL11.glColor3f(1,1,1);
00025                 for (int x = 0; x < mx; x++) {
00026                         GL11.glBegin(GL11.GL_LINE_STRIP);
00027                         for (int y = 0; y < my; y++)    GL11.glVertex3f(x,z[x][y],y);
00028                         GL11.glEnd();
00029                 }
00030                 for (int y = 0; y < my; y++) {
00031                         GL11.glBegin(GL11.GL_LINE_STRIP);
00032                         for (int x = 0; x < mx; x++)    GL11.glVertex3f(x,z[x][y],y);
00033                         GL11.glEnd();
00034                 }
00035         }
00036 }

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